Many times we want some randomization in our animations; one of the best ways to do this is with the noise controller.I use this technique a lot to make something shake or jitter, or have a more subtle effect like and object floating.
Obviously being a 3ds max guy, I miss some simple features in max when I move over to blender. One such feature is the “Target Camera” option in Max.There does not seem to be a similar option in Blender 2.49.
I will take the next few moments and to show you how to set up a similar function in Blender.
There are several ways to create objects such as a fence, grate or a cage in 3DS Max. When geometry is required nothing beats the lattice modifier in ease and speed. This modifier takes the segments or edges of a polygon and converts them into solid geometry.