

| Target Camera in Blender |
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| Written by Joe | |||||||
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Obviously being a 3ds max guy, I miss some simple features in max when I move over to blender. One such feature is the “Target Camera” option in Max. There does not seem to be a similar option in Blender 2.49.
Add an empty (null, or for you max users a dummy) object by pressing the space bar and selecting empty.
All done you now have a Target Camera in Blender
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| Last Updated on Wednesday, 03 March 2010 12:16 |